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Skill Commanders

Alicia

Has a chance to increase the damage against the next stack of ships in the formation by 30%.
Trigger: Accuracy

Ballistic: C
Directional: C
Missile: B
Ship-based: B
Planetary: B
Frigate: D
Cruiser: B
Battleship: C
Angla

Reduces the hospital time of wounded commanders and prevents fielded commanders from dying.
Trigger: Dodge

Ballistic: B
Directional: B
Missile: C
Ship-based: C
Planetary: D
Frigate: B
Cruiser: C
Battleship: B
Donna

Has a chance to restore 15% of shields at the start of each round.
Trigger: Speed

Ballistic: C
Directional: B
Missile: B
Ship-based: C
Planetary: D
Frigate: C
Cruiser: B
Battleship: B
Heloyce

Removes the formation penalty when the fleet is under attack and increases stability.
Trigger: Dodge

Ballistic: B
Directional: B
Missile: C
Ship-based: C
Planetary: D
Frigate: B
Cruiser: C
Battleship: B
Jason

Has a chance to prevent the use of He3 by weapons and defense modules.
Trigger: Electron

Ballistic: D
Directional: C
Missile: B
Ship-based: B
Planetary: C
Frigate: B
Cruiser: B
Battleship: C
Jerome

Has a chance to increase the damage taken by fleets that attack him by 10% each time it activates.
Trigger: Accuracy

Ballistic: C
Directional: B
Missile: C
Ship-based: C
Planetary: D
Frigate: B
Cruiser: B
Battleship: B
Kelly

Restores 15% of structures at the start of each round.
Trigger: Speed

Ballistic: C
Directional: B
Missile: C
Ship-based: C
Planetary: D
Frigate: B
Cruiser: B
Battleship: B
Mantie

Increase the chances of killing an enemy commander at the cost of a 3% increase to the attacker's fatality rate.
Trigger: Dodge

Ballistic: B
Directional: B
Missile: B
Ship-based: B
Planetary: B
Frigate: C
Cruiser: C
Battleship: C
Maxius

Has a chance to increase the accuracy of friendly fleets within 4 spaces by 5 at the start of each round.
Trigger: Accuracy

Ballistic: B
Directional: B
Missile: B
Ship-based: B
Planetary: D
Frigate: C
Cruiser: C
Battleship: C
Motima

Has a chance to use the highest possible hit chance when attacking.
Trigger: Accuracy

Ballistic: B
Directional: B
Missile: B
Ship-based: B
Planetary: D
Frigate: C
Cruiser: C
Battleship: C
Natiya

Has a chance to increase her speed by 10 times the commander level until the end of the round.
Trigger: Speed

Ballistic: B
Directional: B
Missile: C
Ship-based: C
Planetary: D
Frigate: B
Cruiser: B
Battleship: C
Panis

Has a chance to increase the air interception rate.
Trigger: Electron

Ballistic: C
Directional: D
Missile: B
Ship-based: C
Planetary: C
Frigate: B
Cruiser: B
Battleship: B
Rayllf

Has a chance to increase the max armor of the fleet by 5 per round until the end of the round.
Trigger: Speed

Ballistic: B
Directional: C
Missile: C
Ship-based: C
Planetary: D
Frigate: B
Cruiser: B
Battleship: B
Reggie

Has a chance to reduce an attacking fleet's attack power and block the use of its commander's ability in the next round.
Trigger: Electron

Ballistic: B
Directional: B
Missile: C
Ship-based: B
Planetary: C
Frigate: C
Cruiser: D
Battleship: B
Shaba

Has a chance to increase the dodge of friendly fleets within 4 spaces by 5.
Trigger: Dodge

Ballistic: C
Directional: B
Missile: D
Ship-based: B
Planetary: C
Frigate: B
Cruiser: B
Battleship: C
Sofia

Has a chance to increase fleet movement by 3 at the start of each round.
Trigger: Speed

Ballistic: B
Directional: B
Missile: C
Ship-based: D
Planetary: B
Frigate: C
Cruiser: B
Battleship: C
Vinna

Reduces level-up requirements by 30% and has a chance to increase one stat by 10 until the end of combat each time an attack connects.
Trigger: Dodge

Ballistic: C
Directional: C
Missile: C
Ship-based: C
Planetary: B
Frigate: B
Cruiser: B
Battleship: B
Wayne

Has a chance to deal 200% damage.
Trigger: Accuracy

Ballistic: D
Directional: C
Missile: B
Ship-based: B
Planetary: C
Frigate: B
Cruiser: B
Battleship: C



Super Commanders

Anna

Has a chance to deal an extra 40% piercing damage.
Trigger: Accuracy

Ballistic: B
Directional: B
Missile: B
Ship-based: B
Planetary: B
Frigate: B
Cruiser: B
Battleship: B
Annata

Has a chance to recover 8% structure and shields of friendly ships within 4 spaces at the start of each round.
Trigger: Speed

Ballistic: B
Directional: B
Missile: A
Ship-based: B
Planetary: C
Frigate: C
Cruiser: C
Battleship: B
Bruce

Has a chance to increase the hostile fleet's He3 cost by 400% when attacking or defending.
Trigger: Electron

Ballistic: B
Directional: B
Missile: B
Ship-based: B
Planetary: C
Frigate: C
Cruiser: C
Battleship: A
Eveline

Has a chance to ignore the target's defenses.
Trigger: Accuracy

Ballistic: B
Directional: A
Missile: B
Ship-based: C
Planetary: C
Frigate: C
Cruiser: B
Battleship: B
Gastaf

Has a chance to increase the critical hit rate of the fleet.
Trigger: Accuracy

Ballistic: B
Directional: B
Missile: C
Ship-based: B
Planetary: C
Frigate: A
Cruiser: B
Battleship: C
Leo

Has a chance to lower the shields and structure of all enemy fleets within 2 spaces at the start of each round.
Trigger: Electron

Ballistic: A
Directional: C
Missile: B
Ship-based: C
Planetary: C
Frigate: B
Cruiser: B
Battleship: B
Linda

Has a chance to deal an extra 50% scattering damage.
Trigger: Accuracy

Ballistic: B
Directional: B
Missile: B
Ship-based: B
Planetary: B
Frigate: B
Cruiser: B
Battleship: B
Nick

Has a chance to avoid all damage from an attack.
Trigger: Dodge

Ballistic: A
Directional: B
Missile: C
Ship-based: B
Planetary: C
Frigate: B
Cruiser: C
Battleship: B
Penni

Has a chance to deal 300% damage to the enemy but inflicts 10% damage back to her ships.
Trigger: Accuracy

Ballistic: B
Directional: B
Missile: B
Ship-based: B
Planetary: C
Frigate: B
Cruiser: A
Battleship: B
Raslin

Has a chance to reduce an enemy fleet's attack power by 50% in the next round.
Trigger: Electron

Ballistic: C
Directional: B
Missile: C
Ship-based: B
Planetary: D
Frigate: C
Cruiser: C
Battleship: C
Ringel

Has a chance to inflict 30% of the damage last dealt to the enemy at the start of the round.
Trigger: Accuracy

Ballistic: C
Directional: B
Missile: A
Ship-based: B
Planetary: C
Frigate: C
Cruiser: B
Battleship: B
Sylla

Has a chance to reduce damage by 15% and enables all ships to share damage.
Trigger: Dodge

Ballistic: C
Directional: C
Missile: C
Ship-based: C
Planetary: C
Frigate: B
Cruiser: A
Battleship: A
Sylva

Has a chance to deal 250% damage to a fortress.
Trigger: Accuracy

Ballistic: C
Directional: C
Missile: C
Ship-based: B
Planetary: A
Frigate: B
Cruiser: B
Battleship: B



Legendary Commanders

Aileen

Has a chance to lower the enemy commander's stats to zero until the end of the round.
Trigger: Speed and Electron

Ballistic: B
Directional: A
Missile: B
Ship-based: A
Planetary: B
Frigate: A
Cruiser: B
Battleship: B
Bart

Has a chance to avoid damage and increase attack power by 15% in the next round.
Trigger: Speed and Electron

Ballistic: A
Directional: A
Missile: A
Ship-based: A
Planetary: C
Frigate: B
Cruiser: B
Battleship: B
Maletiz

Has a chance to avoid damage and reflect 100% damage back to the attacker.
Trigger: Dodge and Electron

Ballistic: C
Directional: B
Missile: B
Ship-based: C
Planetary: B
Frigate: C
Cruiser: S
Battleship: C
Marcus

Has a chance to ignore enemy shields, shield modules, and ship stability when attacking.
Trigger: Accuracy and Speed

Ballistic: A
Directional: A
Missile: A
Ship-based: A
Planetary: D
Frigate: B
Cruiser: B
Battleship: B
Nora

Has a chance to destroy a stack of ships that attacks her fleet once per round.
Trigger: Accuracy and Dodge

Ballistic: A
Directional: B
Missile: A
Ship-based: B
Planetary: B
Frigate: B
Cruiser: A
Battleship: B
Rayo

Negates the other commander's ability if his total stats are higher than theirs.
Trigger: All

Ballistic: B
Directional: B
Missile: B
Ship-based: B
Planetary: D
Frigate: A
Cruiser: A
Battleship: A
Sandora

Has a chance to hit the entire enemy fleet with 30% of the attacking ship's attack power.
Trigger: Accuracy and Speed

Ballistic: A
Directional: A
Missile: A
Ship-based: A
Planetary: A
Frigate: C
Cruiser: C
Battleship: C
Singhri

Uses the ability of the commander engaged in combat.
Trigger: All

Ballistic: A
Directional: A
Missile: A
Ship-based: A
Planetary: A
Frigate: A
Cruiser: A
Battleship: A
Stani

Has a chance to prevent the enemy fleet from moving or attacking in the next round.
Trigger: Accuracy and Electron

Ballistic: B
Directional: B
Missile: B
Ship-based: B
Planetary: A
Frigate: A
Cruiser: A
Battleship: A





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